Rockstar has confirmed one thing clearly: GTA 6 is set in the state of Leonida, a fictional recreation of Florida, with Vice City as its beating heart. Beyond that, the confirmed location list has been assembled frame by frame — from two trailers, 60 official screenshots released alongside pre-orders, and thousands of hours of fan cartography. This is that list, verified and labeled honestly.
Everything below is sorted by source reliability. If it came from an official Rockstar trailer or screenshot, it's Confirmed. If it's reconstructed from fan analysis or community mapping, it's labeled (est.). No blending the two.
What Is Leonida, Exactly?
Leonida is GTA 6's fictional state — Florida reimagined with Rockstar's signature satirical lens. It is not just Vice City with a new coat of paint. The trailers and official screenshots show a state-scale environment that includes dense urban zones, sprawling suburbs, swampland, highway corridors, beach towns, and rural interiors.
Think of Vice City as Manhattan inside a Florida-shaped New York state. The city is the centerpiece, but Leonida is the canvas.
Every Confirmed GTA 6 Location (Official Sources Only)
| Location | Type | Source | Status |
|---|---|---|---|
| Vice City (Downtown) | Urban core | Trailer 1 & 2, screenshots | Confirmed |
| Vice City Beach / Ocean Drive strip | Beachfront boulevard | Trailer 1, screenshots | Confirmed |
| Vice City Port / Docks | Industrial waterfront | Trailer 1 | Confirmed |
| Vice City Causeway / Bay Bridge | Inter-island infrastructure | Trailer 2, screenshots | Confirmed |
| Suburban residential sprawl | Low-density housing | Trailer 1, screenshots | Confirmed |
| Swampland / Everglades analog | Rural wetlands | Trailer 1, screenshots | Confirmed |
| Highway strip / motel row | Commercial corridor | Trailer 1 | Confirmed |
| Rural town (small-town Florida analog) | Rural settlement | Trailer 1, screenshots | Confirmed |
| Prison facility | Government/institutional | Trailer 1 | Confirmed |
| Vice City Financial District | High-rise commercial | Trailer 2, screenshots | Confirmed |
| Vice City Nightlife district | Entertainment/clubs | Trailer 2, screenshots | Confirmed |
| Airport (large-scale international) | Transport hub | Screenshots | Confirmed |
| Shopping mall interior | Retail interior | Trailer 2, screenshots | Confirmed |
| Trailer park community | Low-income rural housing | Trailer 1 | Confirmed |
| Coastal marina / yacht club | Waterfront leisure | Screenshots | Confirmed |
| Dirt-road interior (rural highways) | Rural road network | Trailer 1, screenshots | Confirmed |
| Offshore islands (keys analog) | Island chain | Screenshots (est.) | (est.) |
| Northern inland region | Non-urban interior | Fan mapping (est.) | (est.) |
Vice City: District by District
The Beach Strip
The most immediately recognizable zone. Official screenshots show a detailed Ocean Drive–style boulevard: art deco facades, neon signage, pedestrian crowds, and a working beach with swimmers and vendors visible. This is clearly the tourist-facing face of Vice City, and it appears to span several in-game blocks with distinct sub-areas.
Downtown and the Financial Core
Trailer 2 and multiple screenshots confirm high-rise density in a compact downtown grid. The buildings are taller and more varied than GTA 5's Los Santos financial district. Visible details include working traffic signals, elevated rail infrastructure, and street-level retail. This is not a reskin of GTA 5. The architectural density reads as Miami's Brickell more than anything in the previous game.
The Port and Industrial Waterfront
Confirmed via Trailer 1. The port shows container cranes, cargo ships, and warehouse interiors. Fan analysts have noted that the dock geometry suggests a large, navigable harbor — consistent with Rockstar's history of making ports playable mission environments rather than background decoration.
The Nightlife and Entertainment District
Multiple screenshots show a nightlife corridor that is clearly separated from the beach strip. Neon-heavy, with visible club signage, outdoor dining, and high foot traffic. One screenshot shows what appears to be a rooftop party venue overlooking the bay — a detail that has generated significant community attention.
The Airport
One official screenshot shows a large-scale international airport terminal — larger in footprint than Los Santos International in GTA 5. Whether it is fully interior-accessible or partially playable is not yet confirmed. Confirmed exists, interior access status: (est.).
Leonida Beyond Vice City: The State Map
The Swamps
Trailer 1 is the clearest source here. Extended swampland sequences show airboat travel, dense mangrove cover, wildlife, and at least one law enforcement chase through wetland terrain. This is the Everglades analog, and it appears substantial — not a thin strip between two roads, but a traversable region with its own internal geography.
Rural Towns and Highway Corridors
Several confirmed shots show small-town Florida: single-story commercial buildings, roadside diners, trailer parks, and at least one clearly rural police station. These areas are not just set dressing. The trailers show characters operating inside these communities — interacting with locals, entering buildings, and navigating on foot.
The Prison
A brief but clearly framed shot in Trailer 1 shows a large correctional facility, fenced perimeter visible. Whether this is a mission-specific location or an open-world landmark with persistent access is unconfirmed. Location: confirmed. Gameplay function: (est.).
Offshore Islands / Keys Analog
This one comes primarily from fan cartography work cross-referenced against the water geometry in the trailer's aerial shots. Several analysts have identified what appear to be island chains south of the main Vice City mass — consistent with a Florida Keys analog. Rockstar has not officially named or confirmed these islands. Status: (est.).
How Big Is the GTA 6 Map?
The honest answer: we don't have an official number. Rockstar has not released map dimensions. What we have is inference.
| Reference Point | Estimated Map Size | Status |
|---|---|---|
| GTA 5 (Los Santos + Blaine County) | ~75 km² | Measured |
| GTA 6 Leonida (community estimate) | ~120–200 km² | (est.) |
| GTA 6 Vice City urban core only | ~30–40 km² | (est.) |
| Red Dead Redemption 2 (comparison) | ~75 km² | Measured |
Fan mapping communities — including dedicated Reddit groups and GTA mapping Discord servers — have used trailer flight paths, shadow angles, and architectural scale to arrive at a range of 120 to 200 km² (est.) for the full Leonida state map. That would make it comfortably larger than GTA 5, though the density of detail per square kilometer may matter more than raw area.
One important caveat: size estimates based on trailer footage have historically run large. Community estimates for GTA 5 before launch were also inflated. Treat the upper end of that range with skepticism.
What the 60 Official Screenshots Added
When Rockstar opened pre-orders in 2026, they released 60 new screenshots — the largest single official image drop in GTA 6's promotional cycle. Key location confirmations from that batch include:
- The airport terminal exterior and partial tarmac view
- A fully rendered shopping mall interior with multiple levels visible
- The coastal marina with individually modeled boats
- A rural roadside scene showing hand-painted signs and a working gas station
- The Vice City causeway at night, with full reflective water rendering
- A high-rise rooftop scene overlooking the downtown skyline
- At least two distinct interior environments (appears to include a bar and a hotel lobby)
These screenshots did not reveal new named regions — but they confirmed the density of detail in already-established zones. Every screenshot is a production render, not concept art. What you see is in the game.
What's Still Unknown
Several expected locations have not appeared in any confirmed source:
- A northern city or second urban center — heavily speculated, zero confirmation
- Underground / subway network — hinted at by transit infrastructure in screenshots, not confirmed
- Interior access rules — which buildings are fully enterable remains unspecified
- Map expansion post-launch — Rockstar has said GTA Online will grow over time, but no specific locations named
If a source doesn't trace back to Rockstar's official channels, treat it as speculation. That's the honest frame for everything above.
The Leonida Map vs. GTA 5: What Actually Changed
Raw size is the wrong metric. The more meaningful comparison is environmental variety. GTA 5 had three biomes: urban Los Santos, suburban Blaine County, and desert/mountain. GTA 6's confirmed locations already show five distinct environment types: urban, beachfront, suburban, swamp/wetland, and rural-interior. That's a more complex world by design, regardless of total square kilometers.
The mall interior, in particular, signals a Rockstar commitment to vertical and interior space that GTA 5 largely avoided. If interiors are as developed as the screenshots suggest, the navigable space could exceed the raw map area comparison.
FAQ
Q. What are the confirmed GTA 6 locations so far? Confirmed locations from official Rockstar sources include: Vice City's downtown, beach strip, port, financial district, nightlife zone, and causeway; a large-scale airport; a shopping mall interior; swampland/Everglades analog; rural towns; highway corridors; a prison facility; a coastal marina; and trailer park communities scattered across the state of Leonida.
Q. How big is the GTA 6 map? Rockstar has not released official map dimensions. Community estimates based on trailer analysis suggest a full Leonida state map of approximately 120–200 km² (est.), which would make it larger than GTA 5's roughly 75 km². Treat all size figures as estimates until Rockstar confirms.
Q. Is the GTA 6 Leonida map the whole state of Florida? Leonida is a fictional analog of Florida, but it is not a 1:1 recreation of the real state. It captures Florida's environmental diversity — urban coastlines, swamps, rural towns, keys — compressed and stylized for gameplay, as Rockstar has done with every previous real-world city analog.
Q. Will GTA 6 have a second city beyond Vice City? No second named city has been confirmed by Rockstar. Multiple fan theories and leaks have suggested additional urban areas, but none trace back to an official announcement. Treat second-city claims as unconfirmed speculation.
Q. What did the 60 new GTA 6 screenshots confirm about the map? The 60 screenshots released with pre-orders in 2026 confirmed detailed renderings of the airport, a multi-level shopping mall interior, the Vice City causeway at night, a coastal marina, and several interior environments including what appears to be a bar and hotel lobby. They added detail density confirmation rather than revealing entirely new regions.
